I’ve finally gotten around to porting the TGA Physically Based Shader to the new ShaderFX format for Maya. In essence this shader is very similar to the old one, but there are a few improvements.
For reference and discussion of …
This tutorials was created for The Game Assemblys “TGA Digital” project. I have produced every aspect of this videos with the means we have available at my workplace. ShaderFX is a real-time shader editor for Autodesk Maya. It is essentially …
This tutorials was created for The Game Assemblys “TGA Digital” project. I have produced every aspect of this videos with the means we have available at my workplace.
The model used is from one of our talented students at The …
This tutorials was created for The Game Assemblys “TGA Digital” project. I have produced every aspect of this videos with the means we have available at my workplace. ShaderFX is a real-time shader editor for Autodesk Maya. It is essentially …
This tutorials was created for The Game Assemblys “TGA Digital” project. I have produced every aspect of this videos with the means we have available at my workplace. ShaderFX is a real-time shader editor for Autodesk Maya. It is essentially …
These tutorials was created for The Game Assemblys “TGA Digital” project. I have produced every aspect of this videos with the means we have available at my workplace. ShaderFX is a real-time shader editor for Autodesk Maya. It is essentially …